[REVIEW GAME] Sekiro: Shadows Die Too Much

Once again, game developer From Software managed to attract the attention of gamers. Game developers who are famous for their difficult and challenging games such as the Dark Souls and Bloodborne series have created a new game called Sekiro: Shadows Die Twice. This game, which is the result of a collaboration between the Activision team and From Software, creates the same experience when playing Dark Souls.

After trying to play Sekiro: Shadows Die Twice for about 4-6 hours, I got an amazing experience. Starting from anger, upset, geregetan, and of course despair. Don’t forget the unique and different gameplay. Curious about what Sekiro: Shadows Die Twice is like? Let’s just start discussing the review of the S version of the Dark Souls gamehinobi.

Story: Something About Sengoku, Clan, Ashen One Shinobi, etc…

Sekiro took settings during the Sengoku period of the 16th century in Japan. The player will control a Shinobi who tried to save the kingdom’s leader. With one hand prosthetic which has various functions and expertise Shinobi, players will be faced with various kinds of obstacles that stand in their way.

To be honest, as long as I played, I didn’t really focus on the story of Sekiro: Shadows Die Twice. Those of you who have played the Dark Souls game will understand what I mean here. Even though sometimes I lose my way to where else to go because it’s too often skip stories and talks with important characters.

Gameplay: 90% Dark Souls, 10% Tenchu

1. The Importance of Reading and Memorizing Enemy Movements

Sekiro: Shadows Die Twice requires players to always read and memorize enemy moves. Just like Dark Souls, players must always be aware of enemy attacks so as not to die easily. But don’t worry, because you will be helped with some important features in Sekiro: Shadows Die Twice.

2. Parry/Deflection Dan The Enjoyment of Competing Voices Katana

One of the most striking gameplay in Sekiro: Shadows Die Twice is the system parry or here the name deflection where you will clash swords with the enemy or do counter. At first I was a little annoyed because one of the gameplay I hate most in Dark Souls is the main key in Sekiro. Yes, I’m really bad and not an expert at using parry and prefer keep rolling rolling rolling.

And it turned out that my guess was wrong. System parry or deflection here is really satisfying. The timing is not too difficult as long as you are good at reading and memorizing enemy movements. Not to mention the sound of the katana resounding when it collides with the enemy’s katana or the effect of holding back an attack. System deflection become an important key in survival in the face of annoying enemies.

3. Posture, Shinobi Deathblow and stamina

Sekiro has a unique fighting feature, namely Posture and Shinobi Deathblow. While fighting you will see bar below and above. It was Posture, which functioned as a status to shake the character’s state. Bar Posture it starts to take effect while doing damage and fend off attacks. If bar Posture is full, then the karater will experience a momentary stun and get a chance to do big damage called Shinobi Deathblow.

Feature Shinobi Deathblow shows a cool execution of attacks and can consume the whole Health belongs to the enemy. Shinobi Deathblow will be very helpful when facing small enemies, mini-boss and boss stage. So Posture and Shinobi Deathblow is an important feature in Sekiro: Shadows Die Twice.

You don’t have to worry about using stamina when facing enemies. Because in Sekiro: Shadows Die Twice, the stamina system is not used at all. From Software replaces this stamina feature with Posture so that players can focus on reading enemy attacks. And you can happily do dash or dodge as much as possible.

4. Enemy Attack Variations, Grab, Sweep, And Thrust

The enemies you face have a variety of attacks. There are regular attacks, grabs, sweeps and thrusts. For normal attacks, you just need to use the feature counter named deflect. With the right timing, you can easily shake the enemy’s condition to a new level Posture full and attack Shinobi Deathblow.

For attack type grab it, sweep and thrust has a difference with ordinary attacks. The third attack of this type will bring up a kanji sign. Usually this attack has a special way to avoid or counterattack the enemy.

5. Features Skills Adding Exciting Experience In Fighting

While playing the game Sekiro, you will find several items that you can learn skills new. Skills can help players in dealing with several variations of enemy attacks that are usually troublesome. This skill can be unlocked by collecting points skills obtained from eliminating the enemy.

6. Resurrection and Penalty

As the title suggests, Sekiro: Shadows Die Twice has a unique feature. If the character dies, there will be a special option where you can be revived at the same location. Please keep in mind that there is a certain limit to which you can be revived. In order to be revived you must earn points resurrect by killing the enemy. Of course if you can’t be revived there will be an effect penalty like points skills reduced and the money earned from drop the enemy is also reduced.

7. Grappling Hook

Prior to the release of Sekiro: Shadows Die Twice, this game was originally going to be made into a new Tenchu ​​game. But because there are some things, this game becomes a new game with some features from Tenchu. Like features Grappling Hook. This feature will give players the freedom to explore other areas that have a long distance. In addition, it can be used as a rescue tool if you are thrown far away by the enemy. Several times I have been saved by Grappling Hook.

8. Stealth

Apart from features Grappling Hook from Tenchu, From Software also provides features stealth in the game Sekiro. As a Shinobi must be able to sneak up and kill the enemy without being caught, right. With this feature, you can kill enemies one by one silently without worrying about being attacked by an army.

Graphics: The Beauty and Cruelty of the Sengoku World

When it comes to graphics, From Software certainly provides the best for its fans. Some places like castles, mountains, forests and looted cities look amazing here. The form of a monster is a kind of terrible Japanese demon. Not to mention the appearance of the main character who looks badass. Don’t forget how cool the hands are prosthetic belongs to the main character.

Several effects such as splashes from katana combat, blood, weather conditions and other effects are beautifully crafted here. From Software takes Sekiro: Shadows Die Twice as seriously as their flagship games Dark Souls and Bloodborne. Especially in dealing with graphic on their game.

Sound: Woooooooooooooooooooo!

Sekiro delivers a lot of amazingly cool BGM. You can hear Sengoku era music in every area. Sound effects of katana combat that can be addictive and satisfying. The sound of a monster that irritates the sense of wanting to be slaughtered. And don’t forget some surprise sounds from the game Sekiro: Shadows Die Twice like the video below.

Verdict: Git Gud, Noob….

So within 4-6 hours of playing Sekiro: Shadows Die Twice there were about 161 deaths. Until now I am still in the 2nd stage at the flashback location of the main character. Not me noob playing games like Dark Souls, I’m just trying to enjoy all the gameplay presented in Sekiro: Shadows Die Twice. Especially with the new system from From Software like deflection, posture, shinobi death blow and get used to reading enemy movements. So for those of you who like to torture yourself, feel pressure inside and out, stress, get annoyed and others, I highly recommend the game Sekiro: Shadows Die Twice be included in your game list right now.

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